The Athkatlan Innkeepers Guild

Rank
9
Allies
Enemies
Guildmaster
The Innkeepers¹ Guild is ranked ninth in influence among the Guilds, and it has kept its place within the top ten by maintaining a close and thoughtful guardianship of its interests. This includes the caravanseries that serve Athakatla, the single most profitable set of establishments in the city. Two generations ago, the Guild managed to gain a concession from the Athkatlan City Council: all caravans over three wagons, no matter to whom they belong, must stay in a caravansary for at least one night, ostensibly for inventory and taxation purposes. It has vigorously protected this interest from hostile takeovers by both the Teamsters and Drovers Guilds, mainly through the machinations of Rihahd Mallery and Hierat Naj, the two most influential members of the five member Hostelry Council.
Besides the caravanseries, Guild members are responsible for all inns and hostels within the city, and most on the main roads leading to and from the great seaport. This provides a base not only of ready coin, but information gathering as well. It is also rumored that, for a price, Guild holdings can be used for storage and exchange of just about anything, so long as there is no implication of Guild members or their dependents in any illegal activities. Mallery especially has little tolerance for grey market actions, considering them dangerous to the future health of the Guild, and has harshly criticized Guild tolerance of such, though on this, at least, he has been soundly out voted. Mijirial Alchinieri, another Council member whose family, while not a House, is well-established in Athkatla, understands that a Guild with no tolerance for illegal activities is a Guild with no weaknesses, and is therefore a threat to other Guilds. She works hard to play this fine line, making certain that any grey market dealings are known to the right people, but are too minor to be damaging to the Guild as a whole should knowledge of them be used.
The main power held by the Innkeepers¹ Guild, and one it is quietly using to increase its influence year after year, is property. Guild members now own over 60% of the commercial land in the city of Athkatla itself, and nearly 50% within a day¹s ride of the city, a fact of which few within the powerful circles of Athkatla seem to be aware. Rents are determined by the Guild Council, and they are careful to keep several layers of ownership between the Guild and many of these holdings.
The Guild negotiates regularly with the Farmers¹ and Fishermen¹s Guilds for provender, and with the Carpenters and Metalworkers Guilds for maintenance. Slave usage is most prominent in the larger inns and caravanseries, whereas most smaller hostels are staffed by family or low-wage servants. Larger inns may also have arrangements with the Dove and Bardic Guilds for entertainments, and often supplement their room fees by hosting large parties or gatherings such as weddings. Status within the Guild is based on ownership or management of Guild interests: inns, hostels, and caravanseries. For the most part, Guild status is held within families, and many families will draw up legal documents extending part ownership to all members working properties to protect the family in case of a death or other loss. The Guild divides Athkatla into five districts, four within the city and one outside, who each vote one sitting member to the Council; generally those voted to the office are powerful, wealthy, or both. In general, their approach to the Guild has led it to be unassuming and methodical in its goals, seeking more long-term influence than immediate affect.